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HYBRID PUBLISHING

Share the load.
Share the rewards.

Your budget shouldn’t decide how much help your game gets. We’re building a publishing approach that balances monthly fees with a shared stake in your game’s future.

Talk to us about a partnership
FLEXIBLE FEES. SHARED AMBITION.

Find the balance
that fits your game.

Our hybrid model starts with the Community Management package. Pay the full monthly fee as an on-demand client, or choose a lower fee in exchange for a publishing revenue share.

The lower the monthly fee, the more we invest our time in the game, and the more we share in its future sales.

  • Marketing and community expertise
  • A team working towards shared milestones
  • A clear proposal before any commitment
FIND YOUR BALANCEIllustrative model

Same team. A different split.

See how a monthly fee could balance with Navigame’s publishing share.

£1,000monthly fee
15%Navigame’s revenue share
£0 · Publishing£2,000 · Agency

Based on the Community Management package. Partnerships are selected individually; revenue definitions, rights, duration and scope are agreed in writing. This illustration is not a binding offer.

Find out if we’re a fit
THE RIGHT PEOPLE. THE RIGHT PROJECT.

A partnership goes both ways.

We’re building a focused portfolio of games
where our experience can make a difference.

01

A game we can champion

A clear identity, a genre we understand and a team whose ambition we share.

02

A realistic plan for launch

A realistic schedule and a playable build that helps us understand the experience you’re creating.

03

Room to grow together

A game where thoughtful community work and launch marketing can genuinely help reach more players.

LET’S MAKE IT CLEAR

No small print
surprises.

Is this a funding deal?+

The model exchanges some or all of our monthly service fee for a publishing share. It is an investment of our marketing and community work; it does not promise a development cash advance.

Is the slider a confirmed offer?+

No. It illustrates the model we’re developing. Each game is reviewed individually, and a partnership only starts after we agree the scope and commercial terms in writing.

What does the revenue share cover?+

The revenue definition, covered platforms, duration and publishing rights will be set out in your agreement. Those details are discussed before you commit.

What should I send you?+

A short introduction to your game, a store page or trailer if you have one, your current development stage and your expected launch window. Tell us where you need support, too.

A LITTLE SUPPORT. NEW POSSIBILITIES.

Your game.
Our next conversation.

Share what you’re making and where you could use a hand.
Let’s see what we can build together.

Tell us about your game